Gambitious Seeks to Reinvent Gaming Industry

7 Jun

Two gaming posts in a row? It must be geek Christmas. This time it’s not about weird-shaped controllers, though; it’s about Gambitious, a crowdfunding platform specifically for video game pitches.

Gambitious - Pitch, Get Funded, Develop

Quick rundown for those unfamiliar with crowdfunding. On this platform, aspiring game developers post their idea for video games they’d like to make, usually accompanied by concept art, a few graphical mock-ups, or a preview video. If the game looks good, people invest in the developer; at a certain level, the game is fully funded, goes into the development process proper, and eventually becomes a full game. Think Kickstarter.

What sets this site apart from other crowdfunding sites is that it calls to attention the fact that the gaming industry, as a whole, isn’t that great. It’s plagued with shady business practices, overly harsh deterrents for piracy, and a deluge of terrible, zero-effort games. A model like Gambitious could turn such an industry on its head.

Short list of ways Gambitious trumps the current industry model:

  • Allows gamers to not only help develop games they want to play, but to own stock/shares in their success
  • Close interactions with the audience during the development process lead to better gameplay
  • Easier to use crowd talent, such as game music or artwork
  • Piracy deterrents can be relaxed since the game doesn’t have millions of dollars riding on it
  • Brings gaming back to the community instead of a faceless, hard-to-trust corporate entity
  • Further solidifies the theory (supported by games like Minecraft) that it takes neither a big studio nor a big budget to design instantly classic games

Long story short, I’m excited, and I’ll be keeping an eye on Gambitious to see if anything great shakes out. If you’re a gamer, join me in the comments to further poke holes in the gaming industry.


3 Responses to “Gambitious Seeks to Reinvent Gaming Industry”


  1. Gaming, Porn, and LEGO: The Common Thread (Part 2 of 2) « Tiny Work - June 25, 2012

    […] insular activities that were given a chance for public recognition. It didn’t take long to find several. It would seem this is the real deal, so if you’re hoping to take advantage of […]

  2. Make Your Idea A Reality With Quirky « Tiny Work - July 17, 2012

    […] as far as the process goes there isn’t a lot of new ground trodden.  We’ve seen a lot of platforms conform to the go-to “submit ideas, gather votes, they become a reality” […]

  3. Update: Gambitious Goes Live, Crowdfunds Video Game Ventures « Tiny Work - September 26, 2012

    […] Chris Marlowe at DigitalMediaWire: Gambitious, the previously announced [on TW too! – ed.] crowdfunding platform dedicated to games, has gone live in the U.S. with seven projects […]

Sound Off in the Comments

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: