<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Tiny Work</title>
	<atom:link href="http://tinywork.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://tinywork.wordpress.com</link>
	<description>A Layman&#039;s Window to Crowdsourcing</description>
	<lastBuildDate>Wed, 22 May 2013 14:09:32 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='tinywork.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://1.gravatar.com/blavatar/b200441041f97eb4f96b72bcdd96889b?s=96&#038;d=http%3A%2F%2Fs2.wp.com%2Fi%2Fbuttonw-com.png</url>
		<title>Tiny Work</title>
		<link>http://tinywork.wordpress.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://tinywork.wordpress.com/osd.xml" title="Tiny Work" />
	<atom:link rel='hub' href='http://tinywork.wordpress.com/?pushpress=hub'/>
		<item>
		<title>Nintendo Pokes Fun At Crowdfunding With Wario&#8217;s &#8220;Crowdfarter&#8221;</title>
		<link>http://tinywork.wordpress.com/2013/05/22/crowdfarter/</link>
		<comments>http://tinywork.wordpress.com/2013/05/22/crowdfarter/#comments</comments>
		<pubDate>Wed, 22 May 2013 14:00:12 +0000</pubDate>
		<dc:creator>Seth Weinstein</dc:creator>
				<category><![CDATA[Crowdsource]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[crowdfunding]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Game & Wario]]></category>
		<category><![CDATA[Indiegogo]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[parody]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Wario]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://tinywork.wordpress.com/?p=961</guid>
		<description><![CDATA[Nintendo's parody, the maturely-named "Crowdfarter", copies elements from the source material in a manner that shows that Nintendo isn't just trying to cash in on a buzzword. They've made a conscious effort here to find the funniest and most ripe-for-parody elements of crowdfunding sites, and to represent them through their "lazy greedy corporate slob" character, Mario's unscrupulous brother Wario.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=961&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<div id="attachment_963" class="wp-caption aligncenter" style="width: 451px"><a href="http://gameandwario.nintendo.com/crowdfarter/"><img class=" wp-image-963 " alt="Image © 2013 Nintendo" src="http://tinywork.files.wordpress.com/2013/05/crowdfarter-game-wario-for-wii-u.png?w=441&#038;h=290" width="441" height="290" /></a><p class="wp-caption-text"><em>Image © 2013 Nintendo</em></p></div>
<p>Ask any musician that&#8217;s been parodied by Weird Al Yankovic, and they&#8217;ll tell you: you&#8217;ve only truly made it when someone parodies you. Which is why I&#8217;m thrilled to death that crowdfunding is such a big deal that videogame giant Nintendo has lampooned it to sell their new Wii U game, Game &amp; Wario.</p>
<p>Crowdfunding was popularized by sites like Kickstarter and Indiegogo that present underfunded projects for people to throw money at if they want to see them completed. Nintendo&#8217;s parody, the maturely-named <a title="Crowdfarter: Game &amp; Wario for Wii U" href="http://gameandwario.nintendo.com/crowdfarter/" target="_blank">&#8220;Crowdfarter&#8221;</a>, copies elements from the source material in a manner that shows that Nintendo isn&#8217;t just trying to cash in on a buzzword. They&#8217;ve made a conscious effort here to find the funniest and most ripe-for-parody elements of crowdfunding sites, and to represent them through their &#8220;lazy greedy corporate slob&#8221; character, Mario&#8217;s unscrupulous brother Wario.</p>
<p>Wario is a great fit for this parody; he wants to cash in on the new Wii U system, so he needs a game to do it. But of course, he doesn&#8217;t want to pay his <em>own</em> money to make the game, and that&#8217;s where we come in. Through Facebook &#8220;Likes&#8221; and Twitter shares, Wario will &#8220;fund&#8221; his game and spread awareness at the same time.</p>
<p>Nintendo went to notable lengths to rip on crowdfunding as lovingly as possible. All the elements that make crowdfunding unique are here: we&#8217;ve got the poorly-produced introduction video, the lofty and over-hyped funding goal rewards, the updates from Wario where he professes that his project will be &#8220;the best Wii U game ever&#8221;, and the less-than-subtle indication that the entire thing is less about the final product and more of a huge cash grab.</p>
<p>This parody would feel disingenuous if done poorly, but Wario&#8217;s characterization is absolutely perfect for this campaign. He&#8217;s unarguably the type of character who would see a system like crowdfunding and immediately attempt to game it for his own self-interested and lazy purposes. Wario might have even inadvertently touched on a deeper crowdsourcing issue with one off-the-cuff line: &#8220;Why should <em>I</em> pay for everything when other people will do it for me?&#8221; The best parodies always contain a kernel of truth.</p>
<p>Well done, Nintendo. I don&#8217;t own a Wii U so I probably won&#8217;t buy Game &amp; Wario, but this is a marketing home run.  Check out the <a title="Crowdfarter: Game &amp; Wario for Wii U" href="http://gameandwario.nintendo.com/crowdfarter/" target="_blank">parody site here</a>, and throw Wario a Tweet or a Like if you&#8217;re so inclined. Goodness knows his lazy ass could use the help.</p>
<br />Filed under: <a href='http://tinywork.wordpress.com/category/crowdsource/'>Crowdsource</a>, <a href='http://tinywork.wordpress.com/category/event/'>Event</a>, <a href='http://tinywork.wordpress.com/category/social-media/'>Social Media</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tinywork.wordpress.com/961/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tinywork.wordpress.com/961/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=961&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://tinywork.wordpress.com/2013/05/22/crowdfarter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ce5a2bba0fc0d00cc8918e24847cd39b?s=96&#38;d=retro&#38;r=R" medium="image">
			<media:title type="html">setheweinstein</media:title>
		</media:content>

		<media:content url="http://tinywork.files.wordpress.com/2013/05/crowdfarter-game-wario-for-wii-u.png" medium="image">
			<media:title type="html">Image © 2013 Nintendo</media:title>
		</media:content>
	</item>
		<item>
		<title>Haverhill Mayor: Report Potholes, Win Prizes, Improve Your Community</title>
		<link>http://tinywork.wordpress.com/2013/04/30/haverhill-potholes/</link>
		<comments>http://tinywork.wordpress.com/2013/04/30/haverhill-potholes/#comments</comments>
		<pubDate>Tue, 30 Apr 2013 14:00:20 +0000</pubDate>
		<dc:creator>Seth Weinstein</dc:creator>
				<category><![CDATA[Crowdsource]]></category>
		<category><![CDATA[Event]]></category>
		<category><![CDATA[Favors]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
		<category><![CDATA[Haverhill]]></category>
		<category><![CDATA[James Fiorentini]]></category>
		<category><![CDATA[Local government]]></category>
		<category><![CDATA[Massachusetts]]></category>
		<category><![CDATA[Pothole]]></category>
		<category><![CDATA[prize]]></category>
		<category><![CDATA[Public Works Department]]></category>
		<category><![CDATA[Road]]></category>

		<guid isPermaLink="false">http://tinywork.wordpress.com/?p=956</guid>
		<description><![CDATA[James Fiorentini, the mayor of Haverhill, MA, has recently put out the call to the residents of his town: find potholes for us to fix, and get a chance to win one of three $25 gift certificates from local businesses. It's a win/win/win proposition; the contest winners get free services and merchandise, the residents of the town get better roads, and the mayor can spend resources on fixing potholes instead of locating them. In his announcement, the mayor stated that he intends to fix all of the reported potholes within two business days of when they are discovered.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=956&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<div id="attachment_957" class="wp-caption aligncenter" style="width: 500px"><img class="size-full wp-image-957" alt="Image © 2013 David Joles, Star Tribune" src="http://tinywork.files.wordpress.com/2013/04/1pothole0301-1.jpg?w=490&#038;h=318" width="490" height="318" /><p class="wp-caption-text">Image © 2013 David Joles, <a title="StarTribune: News for Minneapolis" href="http://startribune.com" target="_blank">Star Tribune</a></p></div>
<p>Sometimes it&#8217;s good to remember that crowdsourcing efforts don&#8217;t always have to be huge, world-sweeping events that change the very nature of how our society functions. Sometimes, crowdsourcing just provides us with a neat way to improve the immediate world around us, and that&#8217;s exactly what&#8217;s happening right now in a town in Massachusetts.</p>
<p>James Fiorentini, the mayor of Haverhill, MA, has recently put out the call to the residents of his town: find potholes for us to fix, and get a chance to win one of three $25 gift certificates from local businesses. It&#8217;s a win/win/win proposition; the contest winners get free services and merchandise, the residents of the town get better roads, and the mayor can spend resources on fixing potholes instead of locating them. In <a title="Report a pothole, win a prize &gt;&gt; Haverhill &gt;&gt; EagleTribune.com, North Andover, MA" href="http://www.eagletribune.com/haverhill/x701037439/Report-a-pothole-win-a-prize" target="_blank">his announcement</a>, the mayor stated that he intends to fix all of the reported potholes within two business days of when they are discovered.</p>
<p>I personally think this is just swell. Potholes are a huge annoyance to anyone who uses a wheeled vehicle to navigate roads, and there is no shortage of people who are angry enough about them to report them. While some residents have correctly identified this to be the job of the Department of Public Works, I would image that it is difficult for that group to be prolific enough to locate every pothole by themselves. By recruiting regular citizens, they essentially get watchdogs on every street in every neighborhood. The added bonus of a specific phone number and email address to send these reports means they can all be grouped together instead of potentially getting lost in the shuffle of bureaucracy.</p>
<p>This project is also three-for-three on <a title="TW Intermission: The Three Tenets of Successful Crowdsourcing" href="http://tinywork.wordpress.com/2012/03/20/tenets/" target="_blank">successful crowdsourcing tenets</a>. There is a joint incentive for those participating; they get the guaranteed improvement of their neighborhoods and a change at some free local swag. Like <a title="Gaming, Porn, and LEGO: The Common Thread (Part 2 of 2)" href="http://tinywork.wordpress.com/2012/06/25/gaming-porn-and-lego-the-common-thread-part-2-of-2/" target="_blank">successful campaigns before them</a>, this one gives an outlet to those who were desperately trying to have their concerns heard and met. The barrier of entry is appropriately low, and the inclusion of both a dedicated phone number and email address for reports means that even technologically-impaired residents can participate. And the compartmentalization is about as straightforward as you can get; it doesn&#8217;t get much clearer than &#8220;tell us where the potholes are.&#8221;</p>
<p>Interestingly, some citizens are less-than-pleased at this announcement. The comments section for the initial announcement contains many who would like to see the DPW be a little more dedicated to their jobs, eliminating the need for citizen reports in the first place. I addressed this concern above, but the local commentariat has additional complaints that I think are a little more well-founded. Mainly, they think that the prizes offered are either insufficient or downright insulting. Some would rather see the money go towards repairing vehicles that have already been damaged by potholes, and others feel that the combined $75 total of prize value is a mere distraction from the fact that citizens are being asked to cover the perceived failures of their local government.</p>
<p>As an outsider to the intricacies of Haverhill political intrigue, my opinion of this story as a whole is generally positive. I would jump at the opportunity to similarly improve my own residential area, and seeing public officials at least <em>attempt</em> to connect with their constituents is heartwarming even if the execution is less than over-the-top. I hope this story gets some traction and other cities offer similar services in the future. It would make all of our rides a little smoother.</p>
<br />Filed under: <a href='http://tinywork.wordpress.com/category/crowdsource/'>Crowdsource</a>, <a href='http://tinywork.wordpress.com/category/event/'>Event</a>, <a href='http://tinywork.wordpress.com/category/favors/'>Favors</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tinywork.wordpress.com/956/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tinywork.wordpress.com/956/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=956&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://tinywork.wordpress.com/2013/04/30/haverhill-potholes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ce5a2bba0fc0d00cc8918e24847cd39b?s=96&#38;d=retro&#38;r=R" medium="image">
			<media:title type="html">setheweinstein</media:title>
		</media:content>

		<media:content url="http://tinywork.files.wordpress.com/2013/04/1pothole0301-1.jpg" medium="image">
			<media:title type="html">Image © 2013 David Joles, Star Tribune</media:title>
		</media:content>
	</item>
		<item>
		<title>Reflections on Boston: People Screwed Up, Not Crowdsourcing</title>
		<link>http://tinywork.wordpress.com/2013/04/23/boston/</link>
		<comments>http://tinywork.wordpress.com/2013/04/23/boston/#comments</comments>
		<pubDate>Tue, 23 Apr 2013 14:00:24 +0000</pubDate>
		<dc:creator>Seth Weinstein</dc:creator>
				<category><![CDATA[Best Of TW]]></category>
		<category><![CDATA[Crowdsource]]></category>
		<category><![CDATA[Enrichment]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[bombing]]></category>
		<category><![CDATA[Boston]]></category>
		<category><![CDATA[Boston Marathon]]></category>
		<category><![CDATA[Boston Police Department]]></category>
		<category><![CDATA[FBI]]></category>
		<category><![CDATA[Federal Bureau of Investigation]]></category>
		<category><![CDATA[news media]]></category>
		<category><![CDATA[Reddit]]></category>
		<category><![CDATA[The Daily Show]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://tinywork.wordpress.com/?p=948</guid>
		<description><![CDATA[Throughout the Boston Marathon story unfolding, internet denizens gathered on social media outlets, mainly Reddit, to collect information, speculate on as-yet-uncovered details, and attempt to reduce confusion. WHICH IS FINE. That's what Reddit is for; collecting all of the Internet into one place where just the good stuff rises to the surface. The problem arises when certain people decide to take this information and, because they are smarter than the FBI, CIA, and Boston PD combined, attempt to find the perpetrators of the bombings before the authorities do.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=948&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<div id="attachment_949" class="wp-caption aligncenter" style="width: 451px"><img class=" wp-image-949 " alt="Image © 2013 Next Media Animation" src="http://tinywork.files.wordpress.com/2013/04/brpnmwb.jpg?w=441&#038;h=248" width="441" height="248" /><p class="wp-caption-text">Image © 2013 Next Media Animation</p></div>
<p>Ohh, these have been a maddening last few days. The U.S. sort of went to hell last week, and at the center of it all we had the Boston Marathon bombings and the subsequent panic, finger-pointing, racism, media incompetence, armchair investigation, death threats, and basic reminders that we, as a species, are not that great.</p>
<p>But of course, you&#8217;re here because you want to read about crowdsourcing. Throughout this story unfolding, internet denizens gathered on social media outlets, mainly Reddit, to collect information, speculate on as-yet-uncovered details, and attempt to reduce confusion. Which is fine! That&#8217;s what Reddit is for; collecting all of the Internet into one place where just the good stuff rises to the surface. The problem arises when certain people decide to take this information and, because they are <em>obviously </em>smarter than the FBI, CIA, and Boston PD combined, attempt to find the perpetrators of the bombings before the authorities do.</p>
<p>Alright, let&#8217;s do a rundown of who in this narrative is making me angry (hint: everyone):</p>
<ul>
<li><span style="line-height:13px;"><strong>Redditors.</strong> Not as a whole. Reddit is everyone; that is its beauty. I&#8217;m mad at the Redditors who had the gall to think they were smarter than the tens of thousands of investigating officials. What leads a person to believe that just because they have a few blurry citizen photographs and some other Internet Detectives on their side, they are better at solving crimes than entities with sophisticated investigation techniques, access to innumerable surveillance sources, a network of collaborators, and the support of the U.S. Government? Glory, maybe. The idea that they can achieve Internet fame for cracking the case. But, that&#8217;s The Internet. Some people on it are idiots. I know that, and you know that, but do you know who apparently didn&#8217;t know that?<br />
</span></li>
<li><strong>Mass Media. </strong>The Internet will wildly speculate on anything and everything, but that doesn&#8217;t make it fact. What makes a fact is confirmation, proof, and sources. You know, things major news outlets are supposed to get before they report that some random student is probably the bomber. But, of course, as soon as Reddit came up with the name of a dark-skinned male who was possibly a little suspicious, news outlets unfortunately ran with it. With the help of Reddit itself, this poor individual&#8217;s family was harassed with countless accusations that their relative was the Boston Bomber. All false, of course. No one knew the identity of the suspects until (surprise!) their names were released by the FBI. Not Reddit, not NBC, not Twitter: the real, honest-to-God government agents who were investigating the case. Turns out they can do their jobs after all!</li>
<li><strong>Internet Journalists. </strong>Specifically the ones who are liberal with their use of the word &#8220;crowdsourcing&#8221;. After the events of this story shook out, many were quick to blame crowdsourcing for the colossal amount of incompetence that went down. I&#8217;ve got a news flash for all of them: what happened here wasn&#8217;t an example of &#8220;crowdsourcing&#8221; by any definition of the word. What many forget is that aside from the presence of a crowd, the equally important component of crowdsourcing is the controlling entity, the person or people directing the crowd. It&#8217;s what separates this story from the time that crowdsourcing <a title="Crowdsourcing Solves a Murder Mystery" href="http://tinywork.wordpress.com/2012/04/24/crowdsourcing-solves-a-murder-mystery/" target="_blank">actually did solve a murder mystery</a>. What we have here is crowdsourcing with a complete lack of compartmentalization; without a leader steering them towards a common goal, the crowd governs themselves. I should hope I don&#8217;t have to tell you how well that sort of thing typically works out.</li>
<li><strong>Media Consumers. </strong>Yeah, I&#8217;m in this boat and so are all of you. We&#8217;re the reason for the 24-hour news cycle, we&#8217;re the reason that fact-checking is passé and editorialized headlines are the norm. We&#8217;re the reason the media will jump on the opportunity to place the blame on any brown kid they can find. And we&#8217;re the reason that Reddit posts saying &#8220;hey guys, maybe we shouldn&#8217;t jump to conclusions and let the authorities do their jobs&#8221; got downvoted straight to hell. We demand answers more than we demand correct answers, and our constant yearning for entertainment has turned the news into what at times feels like a constant stream of barely-relevant information. I know this is well-trodden ground at this point, and that I&#8217;m not saying anything that hasn&#8217;t been said fifty times before by people much smarter than me. I don&#8217;t care. I&#8217;m angry anyway.</li>
</ul>
<p>I think if there&#8217;s a lesson to be learned here, it&#8217;s that the Internet has made many people forget their places. The fact that information can travel so quickly from brain to fingers to keyboard to THE WHOLE WORLD and onto a new brain makes people think that they can solve mysteries better than the pros. These are people who dedicate their lives to these things, and chances are they&#8217;re better at it than the random Internet denizen. Let them do their jobs.</p>
<p>People on Reddit are supposed to gather and share information; they don&#8217;t investigate crimes, finger suspects, or make Facebook raids. The media reports what is happening in the world, once they&#8217;re absolutely sure that it is indeed happening. If they see something worth reporting on Reddit, they are perfectly within their rights to do so, but they are obligated to make sure it&#8217;s true first. And the viewers of the news are supposed to watch it, not demand it. Demand for news leads to fabrication of news.</p>
<p>Everyone, please take a breather, recoup, and kindly go about your business.</p>
<br />Filed under: <a href='http://tinywork.wordpress.com/category/best-of-tw/'>Best Of TW</a>, <a href='http://tinywork.wordpress.com/category/crowdsource/'>Crowdsource</a>, <a href='http://tinywork.wordpress.com/category/enrichment/'>Enrichment</a>, <a href='http://tinywork.wordpress.com/category/social-media/'>Social Media</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tinywork.wordpress.com/948/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tinywork.wordpress.com/948/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=948&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://tinywork.wordpress.com/2013/04/23/boston/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ce5a2bba0fc0d00cc8918e24847cd39b?s=96&#38;d=retro&#38;r=R" medium="image">
			<media:title type="html">setheweinstein</media:title>
		</media:content>

		<media:content url="http://tinywork.files.wordpress.com/2013/04/brpnmwb.jpg" medium="image">
			<media:title type="html">Image © 2013 Next Media Animation</media:title>
		</media:content>
	</item>
		<item>
		<title>PucaTrade is a Collaborative Way To Trade Magic Cards</title>
		<link>http://tinywork.wordpress.com/2013/04/15/pucatrade/</link>
		<comments>http://tinywork.wordpress.com/2013/04/15/pucatrade/#comments</comments>
		<pubDate>Mon, 15 Apr 2013 14:00:47 +0000</pubDate>
		<dc:creator>Seth Weinstein</dc:creator>
				<category><![CDATA[Crowdsource]]></category>
		<category><![CDATA[Favors]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Collaborative Consumption]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[magic cards]]></category>
		<category><![CDATA[Magic: The Gathering]]></category>
		<category><![CDATA[PucaTrade]]></category>
		<category><![CDATA[Trading card]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[Zipcar]]></category>

		<guid isPermaLink="false">http://tinywork.wordpress.com/?p=940</guid>
		<description><![CDATA[PucaTrade.com aims to make the process of trading cards between players crazy simple, and it's doing it through crowdsourcing. The driving concept is that of Collaborative Consumption, where people share things they own instead of maintaining permanent ownership.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=940&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 554px"><img class=" " alt="" src="http://i47.tinypic.com/2yuaydg.png" width="544" height="283" /><p class="wp-caption-text">Image © 2013 PucaTrade</p></div>
<p>It&#8217;s been well-established by this point that I am a <a title="It’s Back! Magic: The Gathering Announces You Make The Card 4" href="http://tinywork.wordpress.com/2013/03/12/ymtc/" target="_blank">fan of</a> <a title="Step by Step: The Incremental Approach to Crowdsourcing" href="http://tinywork.wordpress.com/2013/04/01/incremental/" target="_blank">Magic:</a> <a title="What Wizard Battles Can Teach Us About Crowdsourcing" href="http://tinywork.wordpress.com/2012/06/21/what-wizard-battles-can-teach-us-about-crowdsourcing/" target="_blank">The Gathering</a>. There&#8217;s just something about shuffling up your deck and launching a barrage of monsters, weapons, and sorcery at an opponent&#8217;s tender, innocent face. The only downside is that the cards themselves, the fundamental building blocks of the entire game, are not cheap. It&#8217;s not uncommon to see highly-played cards for some formats valued at $100 each.</p>
<p><a title="PucaTrade - Magic: the Gathering Trading" href="https://www.pucatrade.com/" target="_blank">PucaTrade.com</a> aims to change the game by making the process of trading cards between players crazy simple, and it&#8217;s doing it through crowdsourcing. The driving concept is that of <a title="Collaborative Consumption - Wikipedia" href="http://en.wikipedia.org/wiki/Collaborative_consumption" target="_blank">Collaborative Consumption</a>, where people share things they own instead of maintaining permanent ownership. <a title="Zipcar - Car Sharing, an Alternative to Car Rental and Car Ownership" href="http://www.zipcar.com/" target="_blank">Zipcar</a> has used this concept to great success with their car-sharing service, and PucaTrade extends the concept to Magic cards.</p>
<p>With PucaTrade, users mail out cards they own that other users also happen to want. In return, they receive some amount of &#8220;PucaPoints&#8221;, which in turn can be spent on cards the user wants. It&#8217;s dead simple, and PucaTrade plays fair by keeping a constant eye on card values and making sure no users are getting ripped off by uneven trades. In another act of crowdsourcing, the <a title="PucaTrade Discussion - Ideas to stimulate economy" href="http://pucatrade.freeforums.org/idea-to-stimulate-economy-t90.html" target="_blank">site developers have teamed up with the users</a> to create PucaBot. The site-owned &#8220;user&#8221; identifies and buys surplus cards in order to even out the economy and make a little money to keep the site running.</p>
<p>It&#8217;s a solid concept. People who play Magic often have dozens, hundreds, or even thousands of unplayed and unwanted cards in their collections that would be better off in the hands of someone who&#8217;d actually appreciate them. PucaTrade also circumvents the entire economy of online card shopping, where prices can vary drastically and shipping snafus can prevent cards from arriving for days. With PucaTrade, the grassroots approach means its users can send and receive a steady stream of cards to each other at no cost except postage. Brilliant.</p>
<p>PucaTrade is growing quickly, and has already traded over $80,000 worth of cards between its users. They are currently doing an <a title="PucaTrade - Beyond Beta! | Indiegogo" href="http://www.indiegogo.com/projects/pucatrade-beyond-beta-trade-magic-the-gathering-cards-for-free" target="_blank">Indiegogo project</a> to get out of beta and add some really great features to the site, including a redesigned interface and more tools for user interaction. If you&#8217;re as into Magic as I am, or if you just think these cards are getting crazy stupid expensive, <a title="PucaTrade Contribution Page | Indiegogo" href="https://www.indiegogo.com/projects/pucatrade-beyond-beta-trade-magic-the-gathering-cards-for-free/contributions/new" target="_blank">donate to the campaign</a> and/or <a title="PucaTrade - Trade Magic The Gathering cards online for free" href="https://www.pucatrade.com/static/index.html" target="_blank">register on the website</a> and start trading. You get free PucaPoints if you share the campaign on Facebook or Twitter, too!</p>
<br />Filed under: <a href='http://tinywork.wordpress.com/category/crowdsource/'>Crowdsource</a>, <a href='http://tinywork.wordpress.com/category/favors/'>Favors</a>, <a href='http://tinywork.wordpress.com/category/review/'>Review</a>, <a href='http://tinywork.wordpress.com/category/social-media/'>Social Media</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tinywork.wordpress.com/940/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tinywork.wordpress.com/940/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=940&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://tinywork.wordpress.com/2013/04/15/pucatrade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ce5a2bba0fc0d00cc8918e24847cd39b?s=96&#38;d=retro&#38;r=R" medium="image">
			<media:title type="html">setheweinstein</media:title>
		</media:content>

		<media:content url="http://i47.tinypic.com/2yuaydg.png" medium="image" />
	</item>
		<item>
		<title>Step by Step: The Incremental Approach to Crowdsourcing</title>
		<link>http://tinywork.wordpress.com/2013/04/01/incremental/</link>
		<comments>http://tinywork.wordpress.com/2013/04/01/incremental/#comments</comments>
		<pubDate>Mon, 01 Apr 2013 14:00:46 +0000</pubDate>
		<dc:creator>Seth Weinstein</dc:creator>
				<category><![CDATA[Best Of TW]]></category>
		<category><![CDATA[Crowdsource]]></category>
		<category><![CDATA[Enrichment]]></category>
		<category><![CDATA[TW Intermission]]></category>
		<category><![CDATA[Avicii]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[incremental]]></category>
		<category><![CDATA[Magic: The Gathering]]></category>
		<category><![CDATA[Nissan]]></category>
		<category><![CDATA[Project 370Z]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>
		<category><![CDATA[X You]]></category>
		<category><![CDATA[You Make The Card]]></category>

		<guid isPermaLink="false">http://tinywork.wordpress.com/?p=927</guid>
		<description><![CDATA[The incremental approach to crowdsourcing involves a time-consuming but vigorous process of polling, discussion, and idea submission, with each cycle adding a tiny bit to the final product. It's not the easiest or most resource-conservative way to crowdsource, but when the planets align and the controlling entity jumps into it with both feet, it can provide truly dazzling results.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=927&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
				<content:encoded><![CDATA[<p>Do you like electronic music? If so, listen to this new Avicii song, &#8220;X You&#8221;:</p>
<span class='embed-youtube' style='text-align:center; display: block;'><iframe class='youtube-player' type='text/html' width='490' height='306' src='http://www.youtube.com/embed/LpKyzSxVhk4?version=3&#038;rel=1&#038;fs=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;wmode=transparent' frameborder='0'></iframe></span>
<p>As you may have guessed, crowdsourcing produced this song. Avicii <a title="AVICIIXYOU" href="http://www.aviciixyou.com/" target="_blank">spent the last three months</a> collecting musical samples from his fans, evaluating them, and presenting the best ones back to the crowd for them to pick their favorite. Bit by bit, from bassline to breakdown, his fans created <a title="Hallelujah The Hills’ Ryan Walsh Releases His Crowd-Composed Song" href="http://tinywork.wordpress.com/2013/01/18/ryan-walsh-2/" target="_blank">one of the first</a> crowdsourced pieces of music.</p>
<p>I&#8217;m calling this method the<strong> incremental approach</strong> to crowdsourcing; it involves a time-consuming but vigorous process of polling, discussion, and idea submission, with each cycle adding a tiny bit to the final product. It&#8217;s not the easiest or most resource-conservative way to crowdsource, but when the planets align and the controlling entity jumps into it with both feet, it can provide truly dazzling results.</p>
<p>Take Wizards of the Coast (WotC), for example, the company that makes the popular trading card game <a title="Magic: The Gathering" href="www.wizards.com/magic/" target="_blank">Magic: The Gathering</a>. They recently started the fourth iteration of their <a title="It’s Back! Magic: The Gathering Announces You Make The Card 4" href="http://tinywork.wordpress.com/2013/03/12/ymtc/" target="_blank">&#8220;You Make The Card&#8221;</a> campaign, which allows fans to help them create a card that will appear in a future release. We&#8217;ve also seen this approach <a title="Nissan’s Crowdsourced 370Z Completed, Fans React" href="http://tinywork.wordpress.com/2012/08/13/370z-revealed/" target="_blank">utilized by Nissan</a>, who used the help of their Facebook fans to build a limited-release performance racing vehicle. In both campaigns, the company built something great by letting their fans choose what went into it with a multi-step process that took several months.</p>
<p><strong>How It Works</strong></p>
<p>All three of these campaigns followed a shockingly uniform series of steps. The contest begins with the most general parts of the project and moves to the specific. For Avicii, the beginning was the <a title="Avicii Blog - Up and Running" href="http://www.aviciixyou.com/blog/alright-were-officially-n-running/" target="_blank">song&#8217;s melody</a>; WotC started with the <a title="You Make The Card 4: Daily MTG : Magic: The Gathering" href="http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/238" target="_blank">card type</a>, and Nissan first asked for <a title="Nissan Performance | Facebook" href="https://www.facebook.com/nissanperformance/posts/384847708207492" target="_blank">an exhaust system</a> that would do justice for the car&#8217;s engine. The crowd voices their opinion on which of several options should go onto the next round, and then the next piece is selected to be added on. More discussion, more voting, more submissions; rinse and repeat until you have a complete product.</p>
<p>It&#8217;s important to note here the distinction between incremental and iterative development. Both consist of several periods of discussion, voting, and designing; the main difference is what is produced at each step. <strong>Incremental development adds a new thing</strong> to the project each time; a new sound effect to a song, or a new ability on a card, or a new set of tires on a car. <strong>Iterative development, by contrast, would design the entire product at once</strong>, and then make it a little bit better better with each progressive pass. This is sometimes the method used to create Wikipedia pages, in which a heap of information is dumped onto a blank page and slowly pared down, edited, formatted, and given citations in the coming days.</p>
<p><strong>What Makes It Great</strong></p>
<p>The incremental approach isn&#8217;t for everyone; you need a ready-built fanbase that is not only numerous, but dedicated. Avicii is one of the most popular DJs in the world, Nissan is a multi-billion-dollar auto-industry leader, and Magic: The Gathering players have been dutifully flipping cardboard for the last 20 years. Because of this, these entities can afford to hold a contest that stretches out over months, where those less popular may find their crowds losing steam after the first few weeks.</p>
<p>Additionally, when designing a product where every piece of it needs to work well with every other piece, the incremental approach ensures that the crowd doesn&#8217;t get ahead of itself and the work is easy enough to swallow. If WotC had attacked this project using the iterative approach, they would have faced the tremendously difficult task of sorting through several thousand card submissions, some of which likely being completely unusable. By instead uniting its crowd on each consecutive step, WotC streamlines the conversation surrounding its project and focuses its audience on the task at hand, while not losing sight of the upcoming steps and the end goal.</p>
<p>Compare this to a project where each piece is designed individually. It&#8217;s been said (but <a title="Re: A camel is a horse designed by committee" href="http://www.phrases.org.uk/bulletin_board/30/messages/1888.html" target="_blank">never concretely attributed</a>) that <a title="Design by committee - Wikipedia" href="http://en.wikipedia.org/wiki/Design_by_committee#Aphorisms" target="_blank">a camel is a horse designed by committee</a>. This brings to mind a product that is designed simultaneously by several entities that have conflicting interests in the final outcome; some may want it to have functionality or features that the other groups aren&#8217;t interested in or actively oppose. In this manner, parallel design by many sub-groups of a crowd can create a product that while unique and novel, doesn&#8217;t really accomplish any one goal to a satisfactory degree.</p>
<p>It also helps that all three of the entities I am using for examples show great adhesion to the <a title="TW Intermission: The Three Tenets of Successful Crowdsourcing" href="http://tinywork.wordpress.com/2012/03/20/tenets/" target="_blank">three tenets of successful crowdsourcing</a>, as I&#8217;ve mentioned before with WotC and Nissan. Avicii also hits all the marks of incentive, barrier to entry, and compartmentalization; his fans are more than willing to put in the effort for the chance to hear something they created get blasted on the radio or through nightclub speakers, the submission process for samples was simple and available on social media channels Avicii&#8217;s fans frequented, and the incremental approach ensured that each new piece of music was carefully planned and fit with everything before it.</p>
<p><strong>The Juice is Worth The Squeeze</strong></p>
<p>I would love to see more companies use this approach in the future to replace the standard &#8220;contest&#8221; model of crowdsourcing that really only allows input from one creative mind. The incremental approach is truly the right choice for entities that want to tap into the collective knowledge of their entire crowd, with an added bonus of collecting market research as they go. Even if Nissan doesn&#8217;t end up using Exhaust System C, they will still know what their fans think of it after the contest is completed. WotC&#8217;s You Make The Card not only gave them the final product, but also <a title="Blogatog | Tumblr of Mark Rosewater, MtG Lead Designer" href="http://markrosewater.tumblr.com/post/46490751887/do-any-of-the-mechanic-submissions-for-ymtc-ever-get" target="_blank">inspired entire mechanics</a> that went on to become very well-loved.</p>
<p><strong>Let me know in the comments</strong> if you&#8217;ve seen a company use this approach to achieve great (or not-so-great) results, or if there&#8217;s someone who you think would benefit from changing their approach to this one.</p>
<br />Filed under: <a href='http://tinywork.wordpress.com/category/best-of-tw/'>Best Of TW</a>, <a href='http://tinywork.wordpress.com/category/crowdsource/'>Crowdsource</a>, <a href='http://tinywork.wordpress.com/category/enrichment/'>Enrichment</a>, <a href='http://tinywork.wordpress.com/category/tw-intermission/'>TW Intermission</a>  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/tinywork.wordpress.com/927/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/tinywork.wordpress.com/927/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=tinywork.wordpress.com&#038;blog=32288618&#038;post=927&#038;subd=tinywork&#038;ref=&#038;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://tinywork.wordpress.com/2013/04/01/incremental/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/ce5a2bba0fc0d00cc8918e24847cd39b?s=96&#38;d=retro&#38;r=R" medium="image">
			<media:title type="html">setheweinstein</media:title>
		</media:content>
	</item>
	</channel>
</rss>
